Students who have a hard time with socials are probably having a hard time with cause and effect. It’s hard for them to see how their actions might impact others (perspective taking). It can also be hard to make predictions about what could happen next. It might be a challenge for our students to infer what is going on in a social situation. We have to address these higher-level thinking skills in order to navigate through problem solving in everyday life.
Which is why I created Solve It! A fun game targeting deductive reasoning and cause and effect through real world social problem solving scenarios!
My newest, 50-page packet targets problem solving, including:
- Deductive Reasoning
- Problem Solving
-What Might Happen Next? – Cause and effect cards. Students try to guess what will happen next. For example, “your mom forgets about the cookies while they are baking”.
-Guess My Word! – Students take turns drawing cards. The other students in the group ask questions to figure out the word. There is an included visual of possible questions for this activity as well.
-Clue Hunt! – Students try to guess the mystery word through a series of clues. First student to say the correct word wins!
-What Happened Here? – Cause and effect cards. The opposite of the first activity. Students try and guess what happened first to lead to the outcome on the card.
-Homework – Homework sheets are provided for cause/effect and guessing an object after clues are given. For example, ‘fruit, yellow, peels open’.
Sample pictures are below:
You can find it in my TpT Store here.
If you are looking for simple, effective, systematic ways to target skill such as size of the problem, inference, deductive reasoning, problem solving, and perspective taking, check out my products below:
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